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Feats
Mark of Handling
REG-850B571A
Feats
Archive Status
Public
Last Revision
1 Aug 2026
Campaign
Shivath
You gain the following benefits.
When you make an Intelligence (Nature) or Wisdom (Animal Handling) check, you can roll 1d4 and add the number rolled to the ability check.
You always have the Animal Friendship and Speak with Animals spells prepared. You can cast each spell once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast these spells using any spell slots you have. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells (choose when you select this feat).
When you reach character level 3, you can target a Monstrosity when you cast Animal Friendship or Speak with Animals if the creature's Intelligence score is 3 or lower.
If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Handling Spells table are added to that feature's spell list.
Mark of Handling Spells
| Spell Level | Spells |
|---|---|
| 1 | Command, Find Familiar |
| 2 | Beast Sense, Calm Emotions |
| 3 | Beacon of Hope, Conjure Animals |
| 4 | Aura of Life, Dominate Beast |
| 5 | Awaken |