Spell
Catnap
REG-8870EF04
Spell
Catnap
Spell Briefing
Catnap
Level 3Enchantment5ETOOLS- Level
- Level 3
- School
- Enchantment
- Casting Time
- 1 action
- Range
- 30 feet
- Components
- S, M (a pinch of sand)
- Duration
- 10 minute
Subclasses
- Level: Level 3
- School: Enchantment
- Casting Time: 1 action
- Range: 30 feet
- Components: S, M (a pinch of sand)
- Duration: 10 minute
You make a calming gesture, and up to three willing creatures of your choice that you can see within range fall unconscious for the spell's duration. The spell ends on a target early if it takes damage or someone uses an action to shake or slap it awake. If a target remains unconscious for the full duration, that target gains the benefit of a short rest, and it can't be affected by this spell again until it finishes a long rest.
At Higher Levels
When you cast this spell using a spell slot of 4th level or higher, you can target one additional willing creature for each slot level above 3rd.
-
Subclasses: Bard (College of Lore), Fighter (Eldritch Knight), Rogue (Arcane Trickster)
-
Feats / Features: Boon of Siberys