Spell Briefing
Circle of Scarlet
Level 4Hemomancy5ETOOLS- Level
- Level 4
- School
- Hemomancy
- Casting Time
- 1 action
- Range
- 120 feet
- Components
- V, S, M (a piece of parchment with a circle drawn in humanoid blood)
- Duration
- Instantaneous
Classes
Subclasses
- Level: Level 4
- School: Hemomancy
- Casting Time: 1 action
- Range: 120 feet
- Components: V, S, M (a piece of parchment with a circle drawn in humanoid blood)
- Duration: Instantaneous
As part of casting this spell, you must expend four Hit Point Dice or the spell automatically fails. A crimson pillar erupts from the ground in a 20-foot-radius, 100-foot-high Cylinder [Area of Effect] centered on a point within range. Each creature within the Cylinder [Area of Effect] makes a Constitution saving throw.
On a failed save, the creature takes Necrotic damage equal to a roll of the Hit Point Dice expended on the spell plus your spellcasting ability modifier. On a successful save, the creature takes half as much damage.
For each creature that fails the saving throw against this spell, you gain 10 Temporary Hit Points.
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Classes: Sorcerer, Warlock, Druid
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Subclasses: Druid (Circle of Blood)