Spell
Detect Magic
REG-934B479C
Spell
Detect Magic
Spell Briefing
Level
Level 1
School
Divination
Casting Time
1 action
Range
sphere 30 feet
Components
V, S
Duration
Concentration, up to 10 minute
Classes
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Spell
Detect Magic
REG-934B479C
Spell
Level
Level 1
School
Divination
Casting Time
1 action
Range
sphere 30 feet
Components
V, S
Duration
Concentration, up to 10 minute
Classes
For the duration, you sense the presence of magical effects within 30 feet of yourself. If you sense such effects, you can take the Magic action to see a faint aura around any visible creature or object in the area that bears the magic, and if an effect was created by a spell, you learn the spell's school of magic.
The spell is blocked by 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead.
Classes: Bard, Cleric, Druid, Ranger, Sorcerer, Warlock, Wizard, Paladin, Artificer
Subclasses: Bard (College of Lore), Cleric (Arcana Domain), Cleric (Knowledge Domain), Fighter (Eldritch Knight), Paladin (Oath of the Watchers), Rogue (Arcane Trickster), Sorcerer (Divine Soul), Wizard (Diviner)
Feats / Features: Aberrant Dragonmark, Boon of Siberys, Mark of Detection, Artificer Initiate, Fey Touched, Divinely Favored, Drow High Magic, Fey-Touched, Magic Initiate, Ritual Caster, Quicksmithing, Strixhaven Initiate
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