Spell
Druidcraft
REG-F3A0FB07
Spell Briefing
Druidcraft
CantripsTransmutation5ETOOLS- Level
- Cantrips
- School
- Transmutation
- Casting Time
- 1 action
- Range
- 30 feet
- Components
- V, S
- Duration
- Instantaneous
Classes
Subclasses
- Level: Cantrip
- School: Transmutation
- Casting Time: 1 action
- Range: 30 feet
- Components: V, S
- Duration: Instantaneous
Whispering to the spirits of nature, you create one of the following effects within range.
Weather Sensor
You create a Tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling snowflakes for snow, and so on. This effect persists for 1 round.
Bloom
You instantly make a flower blossom, a seed pod open, or a leaf bud bloom.
Sensory Effect
You create a harmless sensory effect, such as falling leaves, spectral dancing fairies, a gentle breeze, the sound of an animal, or the faint odor of skunk. The effect must fit in a 5-foot Cube [Area of Effect].
Fire Play
You light or snuff out a candle, a torch, or a campfire.
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Classes: Druid
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Subclasses: Barbarian (Path of the Giant), Cleric (Nature Domain), Cleric (Strength Domain (PSA)), Druid (Circle of the Land), Fighter (Arcane Archer), Bard (College of Lore), Bard (College of the Moon)
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Feats / Features: Druidic Warrior, Magic Initiate, Strixhaven Initiate, Wood Elf Magic