Spell
Erupting Earth
REG-18AAC4BE
Spell
Erupting Earth
Spell Briefing
Erupting Earth
Level 3Transmutation5ETOOLS- Level
- Level 3
- School
- Transmutation
- Casting Time
- 1 action
- Range
- 120 feet
- Components
- V, S, M (a piece of obsidian)
- Duration
- Instantaneous
Subclasses
- Level: Level 3
- School: Transmutation
- Casting Time: 1 action
- Range: 120 feet
- Components: V, S, M (a piece of obsidian)
- Duration: Instantaneous
Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d12 bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.
At Higher Levels
When you cast this spell using a spell slot of 4th level or higher, the damage increases by 3d12 for each slot level above 3rd.
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Subclasses: Bard (College of Lore), Fighter (Eldritch Knight), Rogue (Arcane Trickster)
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Feats / Features: Boon of Siberys