Spell
Find the Path
REG-898396AE
Spell
Find the Path
Spell Briefing
Level
Level 6
School
Divination
Casting Time
1 minute
Range
self
Components
V, S, M (a set of divination tools—such as cards or runes—worth 100+ GP 10000)
Duration
Concentration, up to 1 day
Classes
You magically sense the most direct physical route to a location you name. You must be familiar with the location, and the spell fails if you name a destination on another plane of existence, a moving destination (such as a mobile fortress), or an unspecific destination (such as "a green dragon's lair").
For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. Whenever you face a choice of paths along the way there, you know which path is the most direct.
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Classes: Bard, Cleric, Druid
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Subclasses: Sorcerer (Divine Soul)