Spell
Heroes' Feast
REG-C88A43E4
Spell
Heroes' Feast
Spell Briefing
Level
Level 6
School
Conjuration
Casting Time
10 minute
Range
cube 10 feet
Components
V, S, M (a gem-encrusted bowl worth 1,000+ GP, which the spell consumes 100000 true)
Duration
Instantaneous
Classes
You conjure a feast that appears on a surface in an unoccupied 10-foot Cube [Area of Effect] next to you. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve creatures can partake of the feast.
A creature that partakes gains several benefits, which last for 24 hours. The creature has Resistance to Poison damage, and it has Immunity to the Frightened and Poisoned conditions. Its Hit Points maximum also increases by 2d10, and it gains the same number of Hit Points.
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Classes: Bard, Cleric, Druid
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Subclasses: Sorcerer (Divine Soul)
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Feats / Features: Boon of Siberys