Registry RecordREG-AEDDC40B
Spell Briefing
Jump
Level 1Transmutation5ETOOLS- Level
- Level 1
- School
- Transmutation
- Casting Time
- 1 bonus
- Range
- touch
- Components
- V, S, M (a grasshopper's hind leg)
- Duration
- 1 minute
Classes
druidrangersorcererwizardartificer
Subclasses
college-of-loreeldritch-knightarcane-trickster
- Level: Level 1
- School: Transmutation
- Casting Time: 1 bonus
- Range: touch
- Components: V, S, M (a grasshopper's hind leg)
- Duration: 1 minute
You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.
At Higher Levels
Using a Higher-Level Spell Slot
You can target one additional creature for each spell slot level above 1.
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Classes: Druid, Ranger, Sorcerer, Wizard, Artificer
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Subclasses: Bard (College of Lore), Fighter (Eldritch Knight), Rogue (Arcane Trickster)
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Feats / Features: Aberrant Dragonmark, Boon of Siberys, Mark of Passage, Artificer Initiate, Divinely Favored, Magic Initiate, Strixhaven Initiate