Spell
Moonbeam
REG-C561B484
Spell Briefing
Level
Level 2
School
Evocation
Casting Time
1 action
Range
120 feet
Components
V, S, M (a moonseed leaf)
Duration
Concentration, up to 1 minute
Classes
A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high Cylinder [Area of Effect] centered on a point within range. Until the spell ends, Dim Light fills the Cylinder [Area of Effect], and you can take a Magic action on later turns to move the Cylinder [Area of Effect] up to 60 feet.
When the Cylinder [Area of Effect] appears, each creature in it makes a Constitution saving throw. On a failed save, a creature takes 2d10 Radiant damage, and if the creature is shape-shifted (as a result of the Polymorph spell, for example), it reverts to its true form and can't shape-shift until it leaves the Cylinder [Area of Effect]. On a successful save, a creature takes half as much damage only. A creature also makes this save when the spell's area moves into its space and when it enters the spell's area or ends its turn there. A creature makes this save only once per turn.
At Higher Levels
Using a Higher-Level Spell Slot
The damage increases by 2d10 for each spell slot level above 2.
-
Classes: Druid
-
Subclasses: Bard (College of Lore), Bard (College of the Moon), Cleric (Twilight Domain), Druid (Circle of the Moon), Paladin (Oath of the Watchers), Paladin (Oath of the Ancients)