Spell
Phantom Steed
REG-1FDB0F4D
Spell Briefing
Phantom Steed
Level 3Illusion5ETOOLS- Level
- Level 3
- School
- Illusion
- Casting Time
- 1 minute
- Range
- 30 feet
- Components
- V, S
- Duration
- 1 hour
Classes
Subclasses
- Level: Level 3
- School: Illusion
- Casting Time: 1 minute
- Range: 30 feet
- Components: V, S
- Duration: 1 hour
A Large, quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, and it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed.
For the duration, you or a creature you choose can ride the steed. The steed uses the Riding Horse stat block, except it has a Speed of 100 feet and can travel 13 miles in an hour. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends early if the steed takes any damage.
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Classes: Wizard
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Subclasses: Bard (College of Lore), Fighter (Eldritch Knight), Rogue (Arcane Trickster), Sorcerer (Lunar Sorcery), Warlock (The Undead), Wizard (Illusionist)
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Feats / Features: Mark of Passage