Spell
Searing Smite
REG-9AF72D82
Spell
Searing Smite
Spell Briefing
Level
Level 1
School
Evocation
Casting Time
1 bonus, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike
Range
self
Components
V
Duration
1 minute
Classes
As you hit the target, it takes an extra 1d6 Fire damage from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 Fire damage and then makes a Constitution saving throw. On a failed save, the spell continues. On a successful save, the spell ends.
At Higher Levels
Using a Higher-Level Spell Slot
All the damage increases by 1d6 for each spell slot level above 1.
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Classes: Paladin
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Subclasses: Cleric (Zeal Domain (PSA)), Cleric (Forge Domain)