Spell
Shillelagh
REG-44F5024F
Spell
Shillelagh
**Level:** Cantrip
Spell Briefing
Level
Cantrips
School
Transmutation
Casting Time
1 bonus
Range
self
Components
V, S, M (mistletoe)
Duration
1 minute
Classes
A Club or Quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. If the attack deals damage, it can be Force damage or the weapon's normal damage type (your choice).
The spell ends early if you cast it again or if you let go of the weapon.
At Higher Levels
Cantrip Upgrade
The damage die changes when you reach levels 5 (d10), 11 (d12), and 17 (2d6).
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Classes: Druid
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Subclasses: Bard (College of Lore), Bard (College of the Moon), Cleric (Nature Domain), Cleric (Strength Domain (PSA)), Druid (Circle of the Land)
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Feats / Features: Druidic Warrior, Magic Initiate, Wood Elf Magic