Spell
Synaptic Static
REG-0810C480
Spell
Synaptic Static
Spell Briefing
Level
Level 5
School
Enchantment
Casting Time
1 action
Range
120 feet
Components
V, S
Duration
Instantaneous
Classes
You choose a point within range and cause psychic energy to explode there. Each creature in a 20-foot-radius sphere centered on that point must make an Intelligence saving throw. A creature with an Intelligence score of 2 or lower can't be affected by this spell. A target takes 8d6 psychic damage on a failed save, or half as much damage on a successful one.
After a failed save, a target has muddled thoughts for 1 minute. During that time, it rolls a d6 and subtracts the number rolled from all its attack rolls and ability checks, as well as its Constitution saving throws to maintain concentration. The target can make an Intelligence saving throw at the end of each of its turns, ending the effect on itself on a success.
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Classes: Bard, Sorcerer, Warlock, Wizard
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Subclasses: Cleric (Knowledge Domain)
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Feats / Features: Boon of Siberys