Spell
Warding Wind
REG-9B7EA0F6
Spell
Warding Wind
Spell Briefing
Warding Wind
Level 2EvocationConcentration5ETOOLS- Level
- Level 2
- School
- Evocation
- Casting Time
- 1 action
- Range
- self
- Components
- V
- Duration
- Concentration, up to 10 minute
Subclasses
- Level: Level 2
- School: Evocation
- Casting Time: 1 action
- Range: self
- Components: V
- Duration: Concentration, up to 10 minute
A strong wind (20 miles per hour) blows around you in a 10-foot radius and moves with you, remaining centered on you. The wind lasts for the spell's duration.
The wind has the following effects:
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It deafened you and other creatures in its area.
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It extinguishes unprotected flames in its area that are torch-sized or smaller.
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It hedges out vapor, gas, and fog that can be dispersed by strong wind.
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The area is difficult terrain for creatures other than you.
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The attack rolls of ranged weapon attacks have disadvantage if the attacks pass in or out of the wind.
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Subclasses: Bard (College of Lore), Fighter (Eldritch Knight), Rogue (Arcane Trickster), Wizard (Evoker)
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Feats / Features: Boon of Siberys