Ability
Watchers
REG-F14CFE88
Primary Briefing
Something unnatural is always watching you, taking the form of scurrying vermin and other eerie creatures. You gain the following features.
Borrowed Eyes
You always have the Beast Sense and Speak with Animals spells prepared. You can cast each spell without a spell slot, and you must finish a Long Rest before you can cast it in this way again. You can also cast these spells using spell slots you have of the appropriate level.
Heightened Suspicion
Whenever you take the Search action, you can roll 1d4 and add the number rolled to any ability check made as part of that action.
Incessant Watchers
You have Disadvantage on saving throws made against the Scrying spell.
In addition, immediately after you make a D20 Test and roll a 1 on the d20, paranoia threatens to overwhelm you. Make a Wisdom saving throw (DC 13 plus your Proficiency). On a failed save, you have Disadvantage on D20 Test for 1 minute. You can repeat the save at the end of each of your turns, ending the effect early on a success.