Unconscious
…p whatever you're holding. When this condition ends, you remain Prone. Speed 0. Your Speed is 0 and can't increase. Attacks Affected. Attack rolls against you have Advantage. Saving Throws Affected…
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Flat index for "ai".
395 total matches…p whatever you're holding. When this condition ends, you remain Prone. Speed 0. Your Speed is 0 and can't increase. Attacks Affected. Attack rolls against you have Advantage. Saving Throws Affected…
…lfill your will. #### Deities Crowley, The Seven #### Domain Spell At each indicated cleric level, you add the listed spells to your spells prepared. - **1st:** _Inflict Wounds, Ray of Sickness_…
…power. As a bonus action, you transform for 1 minute. You gain the following benefits while transformed: • You gain temporary hit points equal to 1d10 + your warlock level. • Once during each of yo…
…transform into an avatar of your patron's dreadful power, gaining the benefits below for 1 minute, until you have the Incapacitated condition, or until you end the form (no action required). You can…
…into an inky black vapor, allowing you to float through the air. While transformed, you have a flying speed of 30 feet. You can maintain this form for up to 10 minutes. Once you use this ability, you…
…s part of a short rest and spend one or more Hit Dice to regain hit points, you regain additional hit points equal to your Constitution modifier + your proficiency bonus. Source: Bigby Presents: Glor…
…you have learned to weave your magic to fortify yourself against harm. When you are hit by an attack or you fail a saving throw, you can use your reaction to gain a +2 bonus to your AC against that a…

…you with an abiding magical ability or other lessons. You gain one invocation of your choice, such as Pact of the Tome. Invocations are described in the "Eldritch Invocation Options" section later in…
…Focus Point for the healing. ## Implements of Mercy You gain proficiency in the Insight and Medicine skills and proficiency with the Herbalism Kit. ## Level 6: Physician's Touch Your Hand of Harm…
…minutes or until you have the Incapacitated condition. You gain the following benefits while this feature is active. Reach. When you make an Unarmed Strike, your reach is 10 feet greater than normal,…
…themselves from harm. ## Level 6: Wholeness of Body You gain the ability to heal yourself. As a Bonus Action, you can roll your Martial Arts die. You regain a number of Hit Points equal to the numb…
…start of each of your turns. ## Level 3: Darkvision You gain Darkvision with a range of 60 feet. If you already have Darkvision, its range increases by 60 feet. ## Level 3: Shadow Arts You have l…
…wever it came to be, this chaotic magic churns within you, waiting for any outlet. ## Wild Magic Surge Starting when you choose this origin at 1st level, your spellcasting can unleash surges of unta…

…r 7 for the rules on spellcasting. The information below details how you use those rules with Wizard spells, which appear in the Wizard spell list later in the class's description. ### Cantrips You…
…ch you can cast once without expending a spell slot. You regain the ability to cast these two spells in this way when you finish a long rest. Wisdom is your spellcasting ability for all three spells.…