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…sion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and its other sensory…
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Flat index for "ai".
492 total matches…sion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and its other sensory…
…of it. The target must make a Strength saving throw. On a failed save, the target takes 2d6 bludgeoning damage and is restrained for the spell's duration. As an action, you can cause the hand to cru…
…onstitution saving throw, taking 5d12 necrotic damage on a failed save, or half as much damage on a successful one. A target killed by this damage rises up as a zombie at the start of your next turn.…
…hat creature. The target makes a Wisdom saving throw. On a failed save, the target takes 4d10 Psychic damage and has Disadvantage on ability checks and attack rolls for the duration. On a successful s…
…. The target must make an Intelligence saving throw. On a failed save, the target takes 7d6 psychic damage and is incapacitated until the start of your next turn. On a successful save, the creature t…
…ion offers, and the creature recalls its former life. It retains the capabilities it had in its original form, except it loses the traits of its previous species and gains the traits of its new one.…
…you. Until you finish a Long Rest, you can't cast spells again, and you have Disadvantage on D20 Test. - **Classes:** Bard, Cleric - **Subclasses:** Sorcerer (Divine Soul)
…sion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image. - **Classes:** Bard,…
…terity saving throw. A creature takes 3d6 cold damage on a failed save, or half as much damage on a successful one. ## At Higher Levels ## At Higher Levels When you cast this spell using a spell sl…
…ants about events in the spell's area within the past day, gaining information about creatures that have passed, weather, and other circumstances. You can also turn Difficult Terrain caused by plant…
…Constitution saving throw, taking 4d10 Radiant damage on a failed save or half as much damage on a successful one. A creature also makes this save when it enters the spell's area for the first time on…
…st the spell). Any creature that takes this damage can't regain hit points until the start of your next turn. In addition, any creature of your choice that you can see that starts its turn within 10…
…have up to two hinges and a latch, but finer mechanical detail isn't possible. - **Classes:** Cleric, Druid, Wizard, Artificer - **Subclasses:** Druid (Circle of the Land), Fighter (Eldritch Knight…
…ur later turns, the storm produces different effects, as detailed below. ## Turn 2 Acidic rain falls. Each creature and object under the cloud takes 4d6 Acid damage. ## Turn 3 You call six bolts o…
…V, S, M (a pickled tentacle and an eyeball in a platinum-inlaid vial worth 400+ GP 40000) - **Duration:** Concentration, up to 1 hour You call forth an aberrant spirit. It manifests in an unoccupied…
…V, S, M (a pickled tentacle and an eyeball in a platinum-inlaid vial worth at least 400 gp 40000) - **Duration:** Concentration, up to 1 hour You call forth an aberrant spirit. It manifests in an uno…
…**Components:** V, S, M (a feather, tuft of fur, and fish tail inside a gilded acorn worth at least 200 gp 20000) - **Duration:** Concentration, up to 1 hour You call forth a bestial spirit. It mani…
…**Components:** V, S, M (a feather, tuft of fur, and fish tail inside a gilded acorn worth 200+ GP 20000) - **Duration:** Concentration, up to 1 hour You call forth a bestial spirit. It manifests in…