Earth Domain
…gression | Level | Features | | --- | --- | | 3rd | Domain Spell; Bonus Proficiency and Cantrip; Earthen Watcher; Channel Divinity: Stone's Protection | | 6th | Battered and Broken; Divine Strike | |…
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Flat index for "spell".
221 total matches…gression | Level | Features | | --- | --- | | 3rd | Domain Spell; Bonus Proficiency and Cantrip; Earthen Watcher; Channel Divinity: Stone's Protection | | 6th | Battered and Broken; Divine Strike | |…
…el, the gold and time you must spend to copy an enchantment spell into your spellbook is halved. ## Level 2: Hypnotic Gaze Starting at 2nd level when you choose this school, your soft words and ench…
…. Two Hearts, One Mind. You always have the Beast Sense spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. Wh…
…r; Evocation Savant; Potent Cantrip | XPHB | | 6th | Sculpt Spells | XPHB | | 10th | Empowered Evocation | XPHB | | 14th | Overchannel | XPHB | ## Level 3: Evoker Create Explosive Elemental Effects…
…gression | Level | Features | | --- | --- | | 3rd | Domain Spell; Bonus Proficiency and Cantrip; Not Today; Channel Divinity: Fateful Girding | | 6th | Uncertain Prophecy | | 8th | Potent Spellcastin…
…ntacle. When you create the tentacle, you can make a melee spell attack against one creature within 10 feet of it. On a hit, the target takes 1d8 cold damage, and its speed is reduced by 10 feet unti…
…peak, read, and write Sylvan. \- You learn the misty step spell and can cast it once without expending a spell slot. You regain the ability to cast it in this way when you finish a short or long res…
…Choose one level=1 school of magic. You always have that spell and the Misty Step spell prepared. You can cast each of these spells without expending a spell slot. Once you cast either spell in thi…
…he following benefits: \- When you roll fire damage for a spell you cast, you can reroll any roll of 1 on the fire damage dice, but you must use the new roll, even if it is another 1. \- Whenever…
…d Goibhniu. At each indicated cleric level, add the listed spells to your spells prepared. ## Level 2: Channel Divinity: Artisan's Blessing Starting at 2nd level, you can use your Channel Divinity…
…gression | Level | Features | | --- | --- | | 3rd | Domain Spell; Bonus Proficiency; Free Spirit; Channel Divinity: Bound No More; Slippery | | 8th | Divine Strike; Eaglesoul | ## Level 3: Domain Sp…
…power. The vessel is a Tiny object, and you can use it as a spellcasting focus for your warlock spells. You decide what the object is, or you can determine what it is randomly by rolling on the Genie'…
…it, you can't do so again until you finish a Long Rest. The spell's spellcasting ability is the ability increased by this feat. When you reach level 11, the spell you cast with this feat is cast as…
…normally roll one or more dice to restore hit points with a spell to a creature at 0 hit points, you instead use the highest number possible for each die. In addition, you learn the spare the dying c…
…ge to a creature that's missing any Hit Points by casting a spell or by hitting with an attack roll, that creature takes an extra 1d4 Necrotic damage. This extra damage increases to 1d6 when you reach…
…your concentration ends (as if you were concentrating on a spell). While the weight of a creature is halved by this effect, the creature's speed increases by 10 feet, it can jump twice as far as nor…
…r Mark of Detection feat to cast See Invisibility without a spell slot, you can choose one creature you can see within 30 feet of yourself. That creature also gains the benefits of the spell for its d…
…fit of your Mark of Finding to cast Hunter's Mark without a spell slot, the range of the spell is doubled, and you can modify the spell so that the target can't benefit from the Invisible condition fo…
…ur Mark of Healing feat to cast Cure Wounds without using a spell slot a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest. Additionally, wh…
…. When you cast Purify Food and Drink, you can modify the spell so that instead of its normal effect, each creature of your choice within 30 feet of you is refreshed. Each affected creature's Exhaus…