Madness
…gression | Level | Features | | --- | --- | | 3rd | Domain Spell; Delusions of Grandeur; An Imbalance of Humors; Channel Divinity: Hysteria; Insane Focus | | 8th | Divine Strike; Aberrant Mind | ##…
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Flat index for "spell".
221 total matches…gression | Level | Features | | --- | --- | | 3rd | Domain Spell; Delusions of Grandeur; An Imbalance of Humors; Channel Divinity: Hysteria; Insane Focus | | 8th | Divine Strike; Aberrant Mind | ##…
…always have the Detect Magic and Detect Poison and Disease spells prepared. You can cast each spell once without a spell slot, and you regain the ability to cast it in that way when you finish a Long…
…heck. Finder's Magic. You always have the Hunter's Mark spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. Yo…
…ou always have the Animal Friendship and Speak with Animals spells prepared. You can cast each spell once without a spell slot, and you regain the ability to cast it in that way when you finish a Long…
…y check. Healing Touch. You always have the Cure Wounds spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. Yo…
…ou always have the Purify Food and Drink and Unseen Servant spells prepared. You can cast each spell once without a spell slot, and you regain the ability to cast it in that way when you finish a Long…
…roll 1d4 and add the number rolled to the ability check. Spellsmith. You know the Mending cantrip. You also always have the Magic Weapon spell prepared. You can cast it once without a spell slot,…
…check. Magical Passage. You always have the Misty Step spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. Yo…
…sage cantrip. You also always have the Comprehend Languages spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. Yo…
…ty check. Guardian's Shield. You always have the Shield spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. Yo…
…nor Illusion cantrip. You also always have the Invisibility spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. Yo…
…ch character level 3, you also always have the Gust of Wind spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. Yo…
…Wards and Seals. You always have the Alarm and Mage Armor spells prepared. You can cast each spell once without a spell slot, and you regain the ability to cast it in that way when you finish a Long…
…layer Magic Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Monster Slayer Spells table. The spell counts as a ranger spell for you,…
…r gods. At each indicated cleric level, you add the listed spells to your spells prepared. ## Level 2: Channel Divinity: Charm Animals and Plants Starting at 2nd level, you can use your Channel Div…
…ility to reap life energy from creatures you kill with your spells. Once per turn when you kill one or more creatures with a spell of 1st level or higher, you regain hit points equal to twice the spel…
…| --- | | 3rd | Oath of Conquest; Tenets of Conquest; Oath Spells; Channel Divinity; Conquering Presence; Guided Strike | XGE | | 7th | Aura of Conquest | XGE | | 15th | Scornful Rebuke | XGE | | 20t…
…-- | | 3rd | Oath of Redemption; Tenets of Redemption; Oath Spells; Channel Divinity; Emissary of Peace; Rebuke the Violent | XGE | | 7th | Aura of the Guardian | XGE | | 15th | Protective Spirit | XG…
…res | | --- | --- | | 3rd | Tenets of the Time Warden; Oath Spells; Channel Divinity: Time Rift; Channel Divinity: Time Splinter | | 7th | Quicksilver Aura | | 15th | Clockstop | | 20th | Timewalker |…
…iverse. At each indicated cleric level, you add the listed spells to your spells prepared. ## Level 1: Voice of Authority Starting at 1st level, you can invoke the power of law to drive an ally to…