Spell
Cure Wounds
REG-5775CC0A
Spell
Cure Wounds
Spell Briefing
Level
Level 1
School
Abjuration
Casting Time
1 action
Range
touch
Components
V, S
Duration
Instantaneous
Classes
A creature you touch regains a number of Hit Points equal to 2d8 plus your spellcasting ability modifier.
At Higher Levels
Using a Higher-Level Spell Slot
The healing increases by 2d8 for each spell slot level above 1.
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Classes: Bard, Cleric, Druid, Ranger, Paladin, Artificer
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Subclasses: Bard (College of Lore), Cleric (Life Domain), Druid (Circle of Wildfire), Druid (Circle of the Moon), Sorcerer (Divine Soul), Sorcerer (Spellfire Sorcery), Warlock (Celestial Patron), Warlock (The Celestial)
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Feats / Features: Artificer Initiate, Divinely Favored, Gift of the Metallic Dragon, Magic Initiate, Mark of Healing, Strixhaven Initiate