Mastermind
…hear speak for at least 1 minute, enabling you to pass yourself off as a native speaker of a particular land, provided that you know the language. ## Master of Tactics Starting at 3rd level, you can…
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Flat index for "Elf".
…hear speak for at least 1 minute, enabling you to pass yourself off as a native speaker of a particular land, provided that you know the language. ## Master of Tactics Starting at 3rd level, you can…

…"bonusSpeed","value":15} | | 10th | +4 | Heightened Focus; Self-Restoration | 1d8 | 10 | {"type":"bonusSpeed","value":20} | | 11th | +4 | Subclass Feature | 1d10 | 11 | {"type":"bonusSpeed","value":20…
…XGE | ## Level 3: Monster Slayer You have dedicated yourself to hunting down creatures of the night and wielders of grim magic. A Monster Slayer seeks out vampires, dragons, evil fey, fiends, and o…

God of Undead and Oathbreakers
…just for immortality but for the holy grail of existence itself: life unending. His journey led him to make a wager with [Nu'Vharak](/dossiers/nuvharak)**, the First Devil**, whose knowledge of oaths…

God of Thieves and the Outcast
…ble, yet Nairek, small and invisible, crept into Elysium itself. Through shadow and cunning, he reached the heart of the Web, his hands trembling as he touched the strands that held the stories of al…
…omain Gods of nature are as varied as the natural world itself, from inscrutable gods of the deep forests (such as Silvanus, Obad-Hai, Chislev, Balinor, and Pan) to friendly deities associated with p…

The Crown of Dust, The Sunless Mother
…ollowers, the ritual failed... Or was sabotaged. Nejbet herself claims she was **betrayed by those closest to her**, and that the result was her transformation into a being of many bodies and a fragme…

Druid (6) (Nivel 6)
…function more like an elemental, using smoke to protect myself, but I still wanted an animal companion, and that's where Perry comes in, the giant platypus (yes, I know, a halfling rider, the joke wr…

God of Promises and Secrets
…eath her. Instead, he reveals the truths you hide from yourself, binding you with your own words and desires. The Keeper of Secrets always knows the cost, and the Collector of Promises always claims h…
…ow at the end of each of its turns, ending the effect on itself on a success. ### Guided Strike You can use your Channel Divinity to strike with supernatural accuracy. When you make an attack roll,…
…t Points to creatures of your choice within 30 feet of yourself, which can include you. The total number of Temporary Hit Points equals 2d8 plus your Paladin level, divided among the chosen creatures…
…esence with divine power. As a bonus action, you grant yourself a +5 bonus to Charisma (Persuasion) checks for the next 10 minutes. ### Rebuke the Violent You can use your Channel Divinity to rebuke…
…ture of your choice that you can see within 15 feet of yourself must succeed on a Strength saving throw or have the Restrained condition for 1 minute. A Restrained creature repeats the save at the end…
…nmity against a creature you can see within 30 feet of yourself. You have Advantage on attack rolls against the creature for 1 minute or until you use this feature again. If the creature drops to 0 H…
…At 20th level, the paladin can, as an action, surround himself or herself with an aura of gloom that lasts for 1 minute. The aura reduces any bright light in a 30-foot radius around the paladin to di…

Kami of The Edge
…ken, when guilt becomes too heavy to bear, and the world itself begins to fracture. The paths grow twisted, and the land folds in on itself, until those lost find themselves at the **Edge of the World…

…Bonus Action, you can touch a creature (which could be yourself) and draw power from the pool of healing to restore a number of Hit Points to that creature, up to the maximum amount remaining in the p…
…hrowing themselves into combat, striking with their body itself and giving themselves over to the fury of battle. ## Battlerager Armor When you choose this path at 3rd level, you gain the ability to…
…rns, the creature repeats the save, ending the effect on itself on a success. Once you use this feature, you can't use it again until you finish a Long Rest unless you expend a use of your Rage (no a…
…t to an unoccupied space you can see within 30 feet of yourself. An unwilling creature must succeed on a Strength saving throw (DC equals 8 + your proficiency bonus + your Strength modifier) to avoid…