Hallow
Casting: 24 hour | Duration: Permanent
…rkness.** Darkness fills the area. Normal light, as well as magical light created by spells of a level lower than this spell, can't illuminate the area. - **Daylight.** Bright light fills the area. Ma…
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Flat index for "Wood Elf Magic".
Casting: 24 hour | Duration: Permanent
…rkness.** Darkness fills the area. Normal light, as well as magical light created by spells of a level lower than this spell, can't illuminate the area. - **Daylight.** Bright light fills the area. Ma…
Casting: 1 action | Duration: Instantaneous
…** V, S - **Duration:** Instantaneous You unleash virulent magic on a creature you can see within range. The target makes a Constitution saving throw. On a failed save, it takes 14d6 Necrotic damage,…
Casting: 1 bonus | Duration: Instantaneous
…er (Divine Soul) - **Feats / Features:** Divinely Favored, Magic Initiate, Mark of Healing, Strixhaven Initiate
Casting: 1 action | Duration: Concentration, up to 1 minute
…turns, the target repeats the save, ending the spell on itself on a success. ## At Higher Levels ## Using a Higher-Level Spell Slot You can target one additional creature for each spell slot level…
Casting: 1 action | Duration: Concentration, up to 1 minute
…turns, the target repeats the save, ending the spell on itself on a success. ## At Higher Levels ## Using a Higher-Level Spell Slot You can target one additional Humanoid for each spell slot level…
Casting: 1 bonus | Duration: Concentration, up to 1 minute
…hool:** Evocation - **Casting Time:** 1 bonus - **Range:** self - **Components:** V, S - **Duration:** Concentration, up to 1 minute You create a glowing mote of energy that hovers above you for the…
Casting: 1 action | Duration: Concentration, up to 1 minute
…ng noises, which can be heard up to 30 feet away. No light, magical or otherwise, can illuminate the area, and creatures fully within it have the Blinded condition. Any creature that starts its turn…
Casting: 1 bonus | Duration: Concentration, up to 1 hour
…nents:** V - **Duration:** Concentration, up to 1 hour You magically mark one creature you can see within range as your quarry. Until the spell ends, you deal an extra 1d6 Force damage to the target…
Casting: 1 minute | Duration: Instantaneous
…n object throughout the spell's casting. If the object is a magic item or some other magical object, you learn its properties and how to use them, whether it requires Attunement, and how many charges…
Casting: 1 action | Duration: Concentration, up to 1 minute
…on, it can repeat the saving throw, ending the effect on itself on a success. As a bonus action on your turn, you can move the illusion up to 60 feet. At any point during its movement, you can cause…
Casting: 1 minute | Duration: 10 day
…the writing appears as if it were written in an unknown or magical script that is unintelligible. Alternatively, the illusion can alter the meaning, handwriting, and language of the text, though the…
Casting: 1 action | Duration: Concentration, up to 1 minute
…failed save, and the spell ends on a successful one. These magical flames can't be extinguished by nonmagical means. If damage from this spell kills a target, the target is turned to ash. - **Subcl…
Casting: 1 action | Duration: 1 hour
…t that weighs no more than 10 pounds and cause it to become magically fixed in place. You and the creatures you designate when you cast this spell can move the object normally. You can also set a pass…
Casting: 1 minute | Duration: Permanent
…h 5,000+ GP 500000) - **Duration:** Permanent You create a magical restraint to hold a creature that you can see within range. The target must make a Wisdom saving throw. On a successful save, the ta…
Casting: 1 action | Duration: Concentration, up to 1 minute
…turns, the target repeats the save, ending the spell on itself on a success. - **Classes:** Bard, Sorcerer, Warlock, Wizard, Paladin - **Subclasses:** Paladin (Oath of Slaughter)
Casting: 1 action | Duration: Instantaneous
…er (Divine Soul) - **Feats / Features:** Divinely Favored, Magic Initiate, Shadow-Touched, Rune Shaper, Shadow Touched, Strixhaven Initiate