Galder's Tower
…by you when you cast the spell: - A bedroom with a bed, chairs, chest, and magical fireplace - A study with desks, books, bookshelves, parchments, ink, and ink pens - A dining space with a table, ch…
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Flat index for "ai".
492 total matches…by you when you cast the spell: - A bedroom with a bed, chairs, chest, and magical fireplace - A study with desks, books, bookshelves, parchments, ink, and ink pens - A dining space with a table, ch…
…Giant Insect stat block. The form you choose determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends. The creature is an ally to you…
…tible and requires a successful Wisdom (Perception) check against your spell save DC to notice. When you inscribe the glyph, you set its trigger and choose whether it's an explosive rune or a spell g…
…vers your body, your facial features become feral, and you gain the following benefits: - Your walking speed increases by 10 feet. - You gain darkvision with a range of 120 feet. - You make Strength-…
…atures can partake of the feast. A creature that partakes gains several benefits, which last for 24 hours. The creature has Resistance to Poison damage, and it has Immunity to the Frightened and Pois…
…of the weapon must make a Constitution saving throw. On a failed save, a creature takes 4d8 radiant damage, and it is blinded for 1 minute. On a successful save, a creature takes half as much damage…
…the duration. The Sphere [Area of Effect] is Difficult Terrain, and it is filled with strange whispers and slurping noises, which can be heard up to 30 feet away. No light, magical or otherwise, can…
…h might result in its attacking you if it thinks it can prevail, or trying to tempt you to undertake an evil act in exchange for limited service. The DM has the creature's statistics. On each of your…
…w, taking 2d10 Radiant damage and 2d10 Thunder damage on a failed save or half as much damage on a successful one. A creature also makes this save when it enters the spell's area for the first time on…
…of another creature, and it doesn't count as difficult terrain. If you end your turn in another creature's space, you are shunted to the last unoccupied space you occupied, and you take 1d8 force dam…
…Line [Area of Effect] makes a Strength saving throw. On a failed save, a creature takes 3d10 Force damage and has the Prone condition. On a successful save, a creature takes half as much damage only.…
…ne creature of your choice that you can see within range regains a number of hit points equal to twice the necrotic damage you take. ## At Higher Levels ## At Higher Levels When you cast this spell…
…a Dexterity saving throw, taking 2d8 Lightning damage on a failed save or half as much damage on a successful one. The weapon or ammunition then returns to its normal form. ## At Higher Levels ## U…
…a Dexterity saving throw, taking 8d6 Lightning damage on a failed save or half as much damage on a successful one. ## At Higher Levels ## Using a Higher-Level Spell Slot The damage increases by 8d6…
…cate the nearest object of a particular kind, such as a certain kind of apparel, jewelry, furniture, tool, or weapon. This spell can't locate an object if any thickness of lead blocks a direct path b…
…e the spell end after it delivers its message, or it can remain and repeat its message whenever the trigger occurs. The trigger can be as general or as detailed as you like, though it must be based o…