Reanimator
…ll save DC, taking 2d4 Lightning damage on a failed save or half as much damage on a successful one. You can modify the spell this way a number of times equal to your Intelligence modifier, and you r…
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Flat index for "Half-Elf".
…ll save DC, taking 2d4 Lightning damage on a failed save or half as much damage on a successful one. You can modify the spell this way a number of times equal to your Intelligence modifier, and you r…

…w (Cost: 1d6) Immediately after the attack, you move up to half your Speed without provoking Opportunity Attack. ## Level 5: Uncanny Dodge When an attacker that you can see hits you with an attack…
…have. - **Rune Magic.** You know a number of runes equal to half your proficiency bonus (rounded down), chosen from the Rune Spells table. Whenever you finish a long rest, you can inscribe each rune y…
…• It appears with a number of temporary hit points equal to half your sorcerer level. • It can move through other creatures and objects as if they were 3. The hound takes 5 force damage if it ends it…

…expended Sorcery Points, but no more than a number equal to half your Sorcerer level (round down). Once you use this feature, you can't do so again until you finish a Long Rest. ## Level 7: Sorcery I…
…al to 4d6 + your cleric level on a failed saving throw, and half as much damage on a successful one. If there is more than one spell origin, use all of them. Starburst cannot overlap onto its self. #…
…g them. This feature can restore a creature to no more than half of its maximum hit points. You cannot use this ability on an undead or a construct. ## Quick Recovery Whenever you would spend hit di…
…extra force damage to that target. The extra damage equals half your wizard level. ## Level 10: Durable Magic Beginning at 10th level, the magic you channel helps ward off harm. While you maintain…
…ur Martial Arts die. On a successful save, a creature takes half as much damage. ## Level 11: Stride of the Elements While your Elemental Attunement is active, you also have a Fly Speed and a Swim S…
…saving throw, taking 10d12 Force damage on a failed save or half as much damage on a successful one. You can have only one creature under the effect of this feature at a time. You can end the vibrati…

Paladin (3) (Nivel 3)
…eal and use some magic, I know how to fight and consider myself adept at it. Personality-wise, I tend to be calm and collected, and my performance seldom suffers under pressure. I have no allergies t…


Bard (5), Paladin (1) (Nivel 6)
…ans are far from noble. Growing up surrounded by greed and self-interest, he absorbed those traits himself, looking at the world and it's people as nothing but a game, where pawns fight constantly to…