Chaos
…nd these occurrences. The power of Chaos does not reveal itself to many, but those with the will to see it, can harness its great power. ## Subclass Progression | Level | Features | | --- | --- | |…
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Flat index for "Elf" carrying tag.
…nd these occurrences. The power of Chaos does not reveal itself to many, but those with the will to see it, can harness its great power. ## Subclass Progression | Level | Features | | --- | --- | |…

…spells. ## Level 1: Divine Order You have dedicated yourself to one of the following sacred roles of your choice. ### Protector Trained for battle, you gain proficiency with Martial weapons and t…
…ymbol, if you do, you can pay up to 1,000 gp. You heal yourself and your allies within 20 feet by 1 hit point for every 100 gp you spend. At 10th level, you can pay up to 2,500 gp. At 15th level, you…
…ur Channel Divinity to create an illusory duplicate of yourself. As an action, you create a perfect illusion of yourself that lasts for 1 minute, or until you lose your concentration (as if you were c…
…'s Protection Starting at 2nd level you can Reinforce yourself and your allies with stone. As an action, you can use your Channel Divinity to give you and up to 6 allies 2d6 + your cleric level in t…
…another action. All allies within the aura, including yourself, are immune to disadvantage. This action can be taken an unlimited amount of times.
…keeps a village in horseshoes and plow blades to the mighty elf artisan whose diamond-tipped arrows of mithral have felled demon lords. The gods of the forge teach that, with patience and hard work, e…
…Embody Deific Forces of Death The Grave Domain concerns itself with the boundary between life and death. To those who tap into this domain's power, death is a natural and inevitable part of the multi…
…n to one minute at the cost of forfeiting the bonus to yourself for the same duration. This effect may only be active on one ally at a time, though you may end it early by using the ability again. ##…
…ng, using that life force to cure many hurts. Existence itself relies on the positive energy associated with this domain, so a Cleric of almost any religious tradition might choose it. This domain is…
…a 30-foot Emanation [Area of Effect] originating from yourself. Any magical Darkness—such as that created by the Darkness spell—in that area is dispelled. Additionally, each creature of your choice i…
…sest Confidants Select a number of allies (other than yourself) equal to your wisdom modifier. Whenever you cast a spell with the range of self, you may instead cast it upon one of these allies so lo…
…cus At the start of your turn, you may choose to give yourself advantage on every roll you would make for the rest of your turn. If you do, you are immediately after affected by the spell Confusion f…
…omain Gods of nature are as varied as the natural world itself, from inscrutable gods of the deep forests (such as Silvanus, Obad-Hai, Chislev, Balinor, and Pan) to friendly deities associated with p…
…ling creatures within 30 feet of you (this can include yourself) equal to your proficiency bonus. You create a magical bond among them for 10 minutes or until you use this feature again. While any bon…
…Well of Giving; Martyr; Channel Divinity: Suffer for all; Selfless Gift | | 8th | Potent Spellcasting; The Greater Fool | ## Level 3: Domain Spell At each indicated cleric level, you add the listed…
…3rd:** _Moonbeam, Darkvision_ - **5th:** _Hunger of Hadar, Melf's Minute Meteors_ - **7th:** _Shadow of Moil, Arcane Eye_ - **9th:** _Destructive Wave, Creation_ ## Bonus Cantrip When you choose thi…
…Whenever you would take damage, you may choose to heal yourself for 1d10 hit points as a reaction. (This happens simultaneously with the damage.) You may only do this a number of times per day equal t…
…an attack roll, saving throw, or ability check made by yourself or a creature you can see within 20 feet of yourself with one of these recorded rolls. You must choose to replace the roll as a Reaction…
…an action, you may present your holy symbol and cause yourself and up to two other allies within 60 ft. of you to change places in any order you wish. This is a teleport effect and each of the spaces…