Storm of Vengeance
Casting: 1 action | Duration: Concentration, up to 1 minute
…Difficult Terrain and Heavily Obscured, ranged attacks with weapons are impossible there, and strong wind blows through the area. - **Classes:** Druid
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Flat index for "Martial Weapon Training".
Casting: 1 action | Duration: Concentration, up to 1 minute
…Difficult Terrain and Heavily Obscured, ranged attacks with weapons are impossible there, and strong wind blows through the area. - **Classes:** Druid
Casting: 1 bonus | Duration: Concentration, up to 1 minute
…Bonus Action until it ends, you can make two attacks with a weapon that fires Arrows or Bolts, such as a Longbow or a Light Crossbow. The spell magically creates the ammunition needed for each attack.…
Casting: 1 bonus | Duration: Concentration, up to 1 minute
…g speed of 40 feet. - You have a +2 bonus to AC. - All your weapon attacks are magical, and when you make a weapon attack, you can use your spellcasting ability modifier, instead of Strength or Dexter…
Casting: 1 action | Duration: Instantaneous
…ime:** 1 action - **Range:** self - **Components:** S, M (a weapon with which you have proficiency and that is worth 1+ CP 1) - **Duration:** Instantaneous Guided by a flash of magical insight, you m…
Casting: 1 action | Duration: 10 minute
…ting ability modifier. If a creature hits you with a Melee weapon, you can take a Reaction to have clots form around the weapon, entrapping it. The attacker must succeed on a Strength saving throw or…
Casting: 1 action | Duration: Concentration, up to 10 minute
…ll ends. The wall's space is difficult terrain. Any ranged weapon attack that enters the wall's space has disadvantage on the attack roll, and fire damage is halved if the fire effect passes through…
Casting: 1 action | Duration: Concentration, up to 10 minute
…for creatures other than you. - The attack rolls of ranged weapon attacks have disadvantage if the attacks pass in or out of the wind. - **Subclasses:** Bard (College of Lore), Fighter (Eldritch Kni…
Casting: 1 bonus | Duration: Concentration, up to 1 minute
…fore the spell ends, you can give yourself advantage on one weapon attack roll on your turn. That attack deals an extra 1d8 force damage on a hit. Whether you hit or miss, your walking speed increases…