Infernal Calling
Casting: 1 minute | Duration: Concentration, up to 1 hour
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Flat index for "Infernal Constitution".
Casting: 1 minute | Duration: Concentration, up to 1 hour
Casting: 1 action | Duration: Instantaneous
…choose within range. Each creature in that area must make a Constitution saving throw. Constructs and undead aren't affected, and plants and water elementals make this saving throw with disadvantage.…
Casting: 1 action | Duration: Permanent
…at you can see within range into wood. The creature makes a Constitution saving throw. On a failed save, it has the Restrained condition as its flesh begins to harden into bark. On a successful save,…
Casting: 1 reaction, which you take in response to taking damage | Duration: Instantaneous
…creature within range, you can force the creature to make a Constitution saving throw. The creature takes 4d6 Force damage on a failed save or half as much damage on a successful one. ## At Higher Le…
Casting: 1 action | Duration: Instantaneous
…antaneous A creature that you can see within range makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one. A Plant creature automati…
Casting: 1 bonus, which you take immediately after hitting a creature with a Melee weapon or an Unarmed Strike | Duration: 1 minute
…At the end of each of its turns, the Blinded target makes a Constitution saving throw, ending the spell on itself on a success. ## At Higher Levels ## Using a Higher-Level Spell Slot The extra dama…
Casting: 1 action | Duration: 1 minute
…ne creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration. At the end of each of its turns, the…
Casting: 1 action | Duration: 1 round
…can see within range to expand rapidly. The target makes a Constitution saving throw, taking 3d10 Necrotic damage on a failed save or half as much damage on a successful one. If the damage that the c…
Casting: 1 bonus | Duration: Concentration, up to 1 minute
…nds, the first creature hit by the weapon must succeed on a Constitution saving throw or receive a festering wound. A creature with a festering wound takes 2d6 Necrotic damage at the start of each of…
Casting: 1 action | Duration: Instantaneous
…of gore in the nearest unoccupied space. The target makes a Constitution saving throw, taking Necrotic damage equal to a roll of the Hit Point Dice expended to cast the spell plus your spellcasting ab…
Casting: 1 action | Duration: Concentration, up to 10 minute
…rea of Effect] or ends its turn there, the creature makes a Constitution saving throw. On a failed save, the creature takes 3d6 Thunder damage and has the Deafened condition until the start of your ne…
Casting: 1 action | Duration: Instantaneous
…ull to snap, piercing its insides. The creature must make a Constitution saving throw. On a failed save, the target takes 8d10 piercing damage and is paralyzed until the end of its next turn. On a suc…
Casting: 1 action | Duration: Instantaneous
…you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one. ## At Higher Levels ##…
Casting: 1 action | Duration: Instantaneous
…Each creature within the Cylinder [Area of Effect] makes a Constitution saving throw. On a failed save, the creature takes Necrotic damage equal to a roll of the Hit Point Dice expended on the spell…
Casting: 1 action | Duration: Concentration, up to 10 minute
…ured. Each creature in the Sphere [Area of Effect] makes a Constitution saving throw, taking 5d8 Poison damage on a failed save or half as much damage on a successful one. A creature must also make t…
Casting: 1 action | Duration: Instantaneous
…one [Area of Effect] originating from you must succeed on a Constitution saving throw or have the Blinded condition until the end of your next turn. - **Classes:** Bard, Sorcerer, Wizard - **Subclas…
Casting: 1 action | Duration: Instantaneous
…60-foot Cone [Area of Effect] originating from you makes a Constitution saving throw, taking 8d8 Cold damage on a failed save or half as much damage on a successful one. A creature killed by this spe…
Casting: 1 bonus | Duration: Concentration, up to 1 minute
…each of its turns while the spell lasts, the target makes a Constitution saving throw. On a failed save, it takes this damage again. On a successful save, the spell ends. ## At Higher Levels ## Usin…
Casting: 1 action | Duration: 7 day
…inflicts a magical contagion. The target must succeed on a Constitution saving throw or take 11d8 Necrotic damage and have the Poisoned condition. Also, choose one ability when you cast the spell. Wh…
Casting: 1 reaction, which you take when you see a creature within 60 feet of yourself casting a spell with Verbal, Somatic, or Material components | Duration: Instantaneous
…ure in the process of casting a spell. The creature makes a Constitution saving throw. On a failed save, the spell dissipates with no effect, and the action, Bonus Action, or Reaction used to cast it…