Charm Person
Casting: 1 action | Duration: 1 hour
…Sorcerer, Warlock, Wizard - **Subclasses:** Bard (College of Glamour), Bard (College of Lore), Cleric (Trickery Domain), Fighter (Eldritch Knight), Ranger (Fey Wanderer), Rogue (Arcane Trickster) -…
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Flat index for "Adept of the Black Robes".
Casting: 1 action | Duration: 1 hour
…Sorcerer, Warlock, Wizard - **Subclasses:** Bard (College of Glamour), Bard (College of Lore), Cleric (Trickery Domain), Fighter (Eldritch Knight), Ranger (Fey Wanderer), Rogue (Arcane Trickster) -…
Casting: 1 action | Duration: Instantaneous
…** V, S - **Duration:** Instantaneous Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain…
Casting: 1 action | Duration: Instantaneous
…action - **Range:** 60 feet - **Components:** S, M (a piece of skull bone) - **Duration:** Instantaneous Choose a creature you can see within range. You cause its skull to snap, piercing its insides.…
Casting: 1 action | Duration: Instantaneous
…50+ GP 5000) - **Duration:** Instantaneous You hurl an orb of energy at a target within range. Choose Acid, Cold, Fire, Lightning, Poison, or Thunder for the type of orb you create, and then make a r…
Casting: 10 minute | Duration: Concentration, up to 10 minute
…you (such as behind a door, around a corner, or in a grove of trees). The intangible, invulnerable sensor remains in place for the duration. When you cast the spell, choose seeing or hearing. You ca…
Casting: 1 hour | Duration: Instantaneous
…nstantaneous You touch a creature or at least 1 cubic inch of its flesh. An inert duplicate of that creature forms inside the vessel used in the spell's casting and finishes growing after 120 days; y…
Casting: 1 action | Duration: Concentration, up to 10 minute
…, up to 10 minute You create a 20-foot-radius Sphere [Area of Effect] of yellow-green fog centered on a point within range. The fog lasts for the duration or until strong wind (such as the one create…
Casting: 1 action | Duration: Instantaneous
…**Range:** cone 15 feet - **Components:** V, S, M (a pinch of colorful sand) - **Duration:** Instantaneous You launch a dazzling array of flashing, colorful light. Each creature in a 15-foot Cone [A…
Casting: 1 action | Duration: Instantaneous
…ost direct route, ending its turn if it moves within 5 feet of you. - **Drop.** The target drops whatever it is holding and then ends its turn. - **Flee.** The target spends its turn moving away from…
Casting: 1 minute | Duration: 1 minute
…sleading or contrary to the deity's interests, the DM might offer a short phrase as an answer instead. If you cast the spell more than once before finishing a Long Rest, there is a cumulative 25 chan…
Casting: 1 minute | Duration: 1 minute
…minute You commune with nature spirits and gain knowledge of the surrounding area. In the outdoors, the spell gives you knowledge of the area within 3 miles of you. In caves and other natural underg…
Casting: 1 bonus | Duration: Concentration, up to 1 minute
…cast a spell on an enemy other than the target, if an ally of yours damages the target, or if you end your turn more than 30 feet away from the target. - **Classes:** Paladin - **Subclasses:** Pala…
Casting: 1 action | Duration: 1 hour
…** Yes - **Range:** self - **Components:** V, S, M (a pinch of soot and salt) - **Duration:** 1 hour For the duration, you understand the literal meaning of any language that you hear or see signed.…
Casting: 1 action | Duration: Concentration, up to 1 minute
…**Duration:** Concentration, up to 1 minute Each creature of your choice that you can see within range must succeed on a Wisdom saving throw or have the Charmed condition until the spell ends. For…
Casting: 1 action | Duration: Concentration, up to 1 minute
…to 1 minute Each creature in a 10-foot-radius Sphere [Area of Effect] centered on a point you choose within range must succeed on a Wisdom saving throw, or that target can't take Bonus Actions or Rea…
Casting: 1 action | Duration: Concentration, up to 10 minute
…ute You conjure nature spirits that appear as a Large pack of spectral, intangible animals in an unoccupied space you can see within range. The pack lasts for the duration, and you choose the spirits…
Casting: 1 action | Duration: Instantaneous
…apon) that launch forward and then disappear. Each creature of your choice that you can see in a 60-foot Cone [Area of Effect] makes a Dexterity saving throw, taking 5d8 Force damage on a failed save…
Casting: 1 action | Duration: Concentration, up to 10 minute
…a spirit from the Upper Planes, which manifests as a pillar of light in a 10-foot-radius, 40-foot-high Cylinder [Area of Effect] centered on a point within range. For each creature you can see in the…
Casting: 1 action | Duration: Concentration, up to 10 minute
…tion:** Concentration, up to 10 minute You conjure a group of intangible, orderly spirits that appear as a Medium group of modrons or other Constructs in an unoccupied space you can see within range.…
Casting: 1 action | Duration: Concentration, up to 10 minute
…enters the spirit's space or starts its turn within 5 feet of the spirit, you can force that creature to make a Dexterity saving throw if the spirit has no creature Restrained. On failed save, the ta…